move up section on debugging with source maps
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README.md
16
README.md
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@ -1103,6 +1103,14 @@ To enable fast minify mode with the API use:
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UglifyJS.minify(code, { compress: false, mangle: true });
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UglifyJS.minify(code, { compress: false, mangle: true });
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```
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```
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#### Source maps and debugging
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Various `compress` transforms that simplify, rearrange, inline and remove code
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are known to have an adverse effect on debugging with source maps. This is
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expected as code is optimized and mappings are often simply not possible as
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some code no longer exists. For highest fidelity in source map debugging
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disable the Uglify `compress` option and just use `mangle`.
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### Compiler assumptions
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### Compiler assumptions
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To allow for better optimizations, the compiler makes various assumptions.
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To allow for better optimizations, the compiler makes various assumptions.
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@ -1117,11 +1125,3 @@ To allow for better optimizations, the compiler makes various assumptions.
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- Object properties can be added, removed and modified (not prevented with
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- Object properties can be added, removed and modified (not prevented with
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`Object.defineProperty()`, `Object.defineProperties()`, `Object.freeze()`,
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`Object.defineProperty()`, `Object.defineProperties()`, `Object.freeze()`,
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`Object.preventExtensions()` or `Object.seal()`).
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`Object.preventExtensions()` or `Object.seal()`).
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### Source maps and debugging
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Various `compress` transforms that simplify, rearrange, inline and remove code
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are known to have an adverse effect on debugging with source maps. This is
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expected as code is optimized and mappings are often simply not possible as
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some code no longer exists. For highest fidelity in source map debugging
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disable the Uglify `compress` option and just use `mangle`.
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