limit exposure of internal API
remove unsupported features from documentation
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README.md
169
README.md
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@ -621,14 +621,8 @@ like this:
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var UglifyJS = require("uglify-js");
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```
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It exports a lot of names, but I'll discuss here the basics that are needed
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for parsing, mangling and compressing a piece of code. The sequence is (1)
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parse, (2) compress, (3) mangle, (4) generate output code.
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### The simple way
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There's a single toplevel function which combines all the steps. If you
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don't need additional customization, you might want to go with `minify`.
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There is a single toplevel function, `minify(files, options)`, which will
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performs all the steps in a configurable manner.
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Example:
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```javascript
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var result = UglifyJS.minify("var b = function() {};");
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@ -749,166 +743,7 @@ Other options:
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- `debug` — Mangle names with the original name still present. Defaults to `false`.
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Pass an empty string to enable, or a non-empty string to set the suffix.
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We could add more options to `UglifyJS.minify` — if you need additional
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functionality please suggest!
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### The hard way
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Following there's more detailed API info, in case the `minify` function is
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too simple for your needs.
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#### The parser
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```javascript
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var toplevel_ast = UglifyJS.parse(code, options);
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```
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`options` is optional and if present it must be an object. The following
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properties are available:
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- `strict` — disable automatic semicolon insertion and support for trailing
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comma in arrays and objects
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- `bare_returns` — Allow return outside of functions. (maps to the
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`--bare-returns` CLI arguments option and available to `minify` `parse`
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other options object)
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- `filename` — the name of the file where this code is coming from
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- `toplevel` — a `toplevel` node (as returned by a previous invocation of
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`parse`)
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The last two options are useful when you'd like to minify multiple files and
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get a single file as the output and a proper source map. Our CLI tool does
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something like this:
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```javascript
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var toplevel = null;
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files.forEach(function(file){
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var code = fs.readFileSync(file, "utf8");
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toplevel = UglifyJS.parse(code, {
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filename: file,
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toplevel: toplevel
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});
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});
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```
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After this, we have in `toplevel` a big AST containing all our files, with
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each token having proper information about where it came from.
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#### Scope information
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UglifyJS contains a scope analyzer that you need to call manually before
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compressing or mangling. Basically it augments various nodes in the AST
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with information about where is a name defined, how many times is a name
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referenced, if it is a global or not, if a function is using `eval` or the
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`with` statement etc. I will discuss this some place else, for now what's
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important to know is that you need to call the following before doing
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anything with the tree:
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```javascript
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toplevel.figure_out_scope()
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```
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#### Compression
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Like this:
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```javascript
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var compressor = UglifyJS.Compressor(options);
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var compressed_ast = compressor.compress(toplevel);
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```
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The `options` can be missing. Available options are discussed above in
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“Compressor options”. Defaults should lead to best compression in most
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scripts.
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The compressor is destructive, so don't rely that `toplevel` remains the
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original tree.
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#### Mangling
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After compression it is a good idea to call again `figure_out_scope` (since
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the compressor might drop unused variables / unreachable code and this might
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change the number of identifiers or their position). Optionally, you can
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call a trick that helps after Gzip (counting character frequency in
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non-mangleable words). Example:
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```javascript
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compressed_ast.figure_out_scope();
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compressed_ast.compute_char_frequency();
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compressed_ast.mangle_names();
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```
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#### Generating output
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AST nodes have a `print` method that takes an output stream. Essentially,
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to generate code you do this:
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```javascript
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var stream = UglifyJS.OutputStream(options);
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compressed_ast.print(stream);
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var code = stream.toString(); // this is your minified code
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```
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or, for a shortcut you can do:
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```javascript
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var code = compressed_ast.print_to_string(options);
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```
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As usual, `options` is optional. The output stream accepts a lot of options,
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most of them documented above in section “Beautifier options”. The two
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which we care about here are `source_map` and `comments`.
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#### Keeping comments in the output
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In order to keep certain comments in the output you need to pass the
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`comments` option. Pass a RegExp (as string starting and closing with `/`
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or pass a RegExp object), a boolean or a function. Stringified options
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`all` and `some` can be passed too, where `some` behaves like it's CLI
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equivalent `--comments` without passing a value. If you pass a RegExp,
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only those comments whose body matches the RegExp will be kept. Note that body
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means without the initial `//` or `/*`. If you pass a function, it will be
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called for every comment in the tree and will receive two arguments: the
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node that the comment is attached to, and the comment token itself.
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The comment token has these properties:
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- `type`: "comment1" for single-line comments or "comment2" for multi-line
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comments
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- `value`: the comment body
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- `pos` and `endpos`: the start/end positions (zero-based indexes) in the
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original code where this comment appears
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- `line` and `col`: the line and column where this comment appears in the
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original code
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- `file` — the file name of the original file
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- `nlb` — true if there was a newline before this comment in the original
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code, or if this comment contains a newline.
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Your function should return `true` to keep the comment, or a falsy value
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otherwise.
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#### Generating a source mapping
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You need to pass the `source_map` argument when calling `print`. It needs
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to be a `SourceMap` object (which is a thin wrapper on top of the
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[source-map][source-map] library).
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Example:
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```javascript
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var source_map = UglifyJS.SourceMap(source_map_options);
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var stream = UglifyJS.OutputStream({
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...
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source_map: source_map
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});
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compressed_ast.print(stream);
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var code = stream.toString();
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var map = source_map.toString(); // json output for your source map
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```
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The `source_map_options` (optional) can contain the following properties:
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- `file`: the name of the JavaScript output file that this mapping refers to
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- `root`: the `sourceRoot` property (see the [spec][sm-spec])
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- `orig`: the "original source map", handy when you compress generated JS
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and want to map the minified output back to the original code where it
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came from. It can be simply a string in JSON, or a JSON object containing
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the original source map.
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[acorn]: https://github.com/ternjs/acorn
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[source-map]: https://github.com/mozilla/source-map
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[sm-spec]: https://docs.google.com/document/d/1U1RGAehQwRypUTovF1KRlpiOFze0b-_2gc6fAH0KY0k
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#### Harmony
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@ -1,20 +1,15 @@
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exports["Compressor"] = Compressor;
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exports["DefaultsError"] = DefaultsError;
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exports["Dictionary"] = Dictionary;
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exports["JS_Parse_Error"] = JS_Parse_Error;
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exports["MAP"] = MAP;
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exports["OutputStream"] = OutputStream;
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exports["SourceMap"] = SourceMap;
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exports["TreeTransformer"] = TreeTransformer;
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exports["TreeWalker"] = TreeWalker;
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exports["base54"] = base54;
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exports["defaults"] = defaults;
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exports["mangle_properties"] = mangle_properties;
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exports["merge"] = merge;
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exports["minify"] = minify;
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exports["parse"] = parse;
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exports["push_uniq"] = push_uniq;
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exports["string_template"] = string_template;
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exports["tokenizer"] = tokenizer;
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exports["is_identifier"] = is_identifier;
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exports["SymbolDef"] = SymbolDef;
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